Monday, February 11, 2008

Stew Pot: a board game you can print and play


Stew Pot: The Laugh-Out-Loud Cats board game
Originally uploaded by Ape Lad.

HOW TO PLAY Stew Pot
(Guaranteed to frustrate)

Step one: click on the image, click on "all sizes" on flickr, and print it.

You will need:

2 or more players
1 six-sided die
a place marker for each player

Game play:

The player who rolls highest goes first. If there are more than 2 players, order proceeds clockwise.

Roll die and move ahead. Move or roll if prompted to, but do not follow instructions on the new space where you end up. Stay there till your next turn.

If you land on a stew ingredient, move your marker to the Stew Pot.

There are 2 ways to get out of the Stew Pot:

1. Only one player can be in the Stew Pot at a time. If you are stuck there, trade places when another player lands on any ingredient.

or

2. If you or another player rolls a 3, move your marker to the space marked lol. Players continue to take their turn from the stew pot, but can only be moved if they roll a 3.

The player who reaches "end" first wins.

Feel free to comment below if there are any bugs or unforeseen glitches. I've played several times now and it is very aggravating. Enjoy!

Also, if you enjoyed playing the game, consider dropping a dollar in the pot via the paypal button on the right sidebar. This is not required or even expected, but I thought it would be a tad more classy than a simple "donate" button.

Thanks for your continued support, comments, and stuff.


:::UPDATE::: Watch the comments for rule questions and clarifications.

13 comments:

  1. I'm surprised no one has thought of this yet! You should make cutout game pieces from the various 'bos!

    ReplyDelete
  2. That's my next step actually! And dice too! I wanted to roll out the main event first though. I figure nickels and lint will do for markers for now.

    ReplyDelete
  3. A couple of friends and I just did a run-through, and we found an odd situation: if someone lands on "trade with player behind you," what do we do about people in the Stew Pot? Do they switch? Are they behind/ahead?

    ReplyDelete
  4. Also, you say to "not follow instructions on the new space where you end up". What about the spaces that tell you to move to a certain ingredient: do we still go to the stew pot?

    ReplyDelete
  5. First question: no. Stay in the pot.
    Second: no, just move to that space, but not into the pot.
    The only way to end up in the pot is if you land on an ingredient on your initial roll. The only ways to get out are by trading, or by a three being rolled.

    ReplyDelete
  6. I call for companion games, such as "BoxCar!" "Leafopoly," "Big Rock Candy(Land) Mountain" or "Risk."

    ReplyDelete
  7. Geek. You said "six-sided die". Sadly, it's almost exclusively geeks in the US that know the singular of dice. It is absolutely exclusively geeks that know that dice with other than six sides exist.

    How I know this is true is left as an exercise for the reader.

    ReplyDelete
  8. What mikej said. We are also the sort of person who uses the words "Double damage! Double damage!" in conversation.

    ReplyDelete
  9. I predict that 'dice' will eventually be accepted as both singular and plural, and 'die' will mean only 'to lose life', just as 'data' has completely and totally usurped 'datum' in singular usage. Unfortunately for 'datum', however, it doesn't mean anything else, so it's fated to simply 'die'.

    ReplyDelete
  10. i'm going to use a stoggie butt as a game piece!

    ReplyDelete
  11. I make books of statistics for a living, and we are militant in using "data" as a plural. "The data are for 2006," "The data come from UIS," etc. When I see "The data is" anywhere, I cringe.

    ReplyDelete
  12. Geek. You said "six-sided die". Sadly, it's almost exclusively geeks in the US that know the singular of dice. It is absolutely exclusively geeks that know that dice with other than six sides exist.

    How I know this is true is left as an exercise for the reader.

    ReplyDelete